Winchester Mystery House Kit Module

I made a kit to construct the Winchester Mystery House out of. After using it in Unreal, I’ve learned to keep snap angles consistent and that I should have built floors, walls and ceilings to match inside the seams instead of on the corners. This became an issue because I needed walls to have two sides (so now they have double width which messes up the grid.) Making planes instead of chunky walls might have also helped this problem.

RachelMoeller_Kit

I also modeled the gramophone I want to swap the chests with:

RachelMoeller_HeroProp.png

FloorRachelMoeller_Scene